Watch dogs 2 - corrupted size vs. prev_size

I installed Watch dogs 2 from Ubisoft Connect and the game seems to crash semi-randomly. The last error to show up in the log was:

corrupted size vs. prev_size

After some googling, I found this in DXVK issues tracker:

If using Nvidia 470.x, it works with basically any version of DXVK.
With Nvidia 495.x, it doesn’t work with any DXVK.
With Nvidia 510.x if works with DXVK 1.9.2 and prior. But not with DXVK 1.9.3+.
Only one line seems relevant in the log attached : corrupted size vs. prev_size

So the error message is similar to what I saw. However, reverting the bottle config to use DXVK 1.9.2 does now stop the issue from occuring. I wonder if this is something with Bottles itself or with DXVK and have anyone experience this issue as well.

It’s probably DXVK. You can try even older versions or switch the DXVK off (but that may result in worse performance as it won’t be using Vulkan then)