"cannot switch to target resolution"

Okay so when opening a game on bottles, it gives me the following error “could not switch to target resolution”

But when I run the same game in lutris, it runs then when I try again in bottles it works fine, then after a restart this problem reoccours.

The following are the logs when this issue occurs.

vicky@nobara-pc:/var/lib/flatpak/exports/bin$ ./com.usebottles.bottles
19:14:26 (INFO) Bottles Started!

(bottles:2): Gtk-WARNING **: 19:14:26.783: AdwViewSwitcher 0x5630d66933d0 (viewswitcher) reported min height -6, but sizes must be >= 0
19:14:31 (INFO) Performing Bottles checks…
19:14:31 (INFO) Dxvks found:
- dxvk-2.3

19:14:31 (INFO) Vkd3ds found:
- vkd3d-proton-2.11.1

19:14:31 (INFO) Nvapis found:
- dxvk-nvapi-v0.6.4

19:14:31 (INFO) Latencyflexs found:
- latencyflex-v0.1.1

19:14:31 (INFO) Runners found:
- soda-8.0-2
- wine-ge-proton8-25
- ge-proton8-25
- ge-proton7-43
- sys-wine-8.0.2

19:14:31 (INFO) Bottles found:
- Genshin

19:14:31 (INFO) Catalog installers loaded
19:14:31 (INFO) Catalog dependencies loaded
19:14:32 (INFO) Catalog components loaded
19:14:35 (INFO) Setting Key sync=fsync for bottle Genshin…
19:14:35 (INFO) There is no running wineserver.
19:14:39 (INFO) Launching an executable…
19:14:39 (WARNING) Windows path detected. Avoiding validation.
19:14:39 (INFO) Using Wine Starter – run
19:14:40 (INFO) Using EasyAntiCheat runtime
19:14:40 (INFO) Using BattlEye runtime
fsync: up and running.
wine: RLIMIT_NICE is <= 20, unable to use setpriority safely
0088:err:hid:udev_bus_init UDEV monitor creation failed
info: Game: launcher.exe
info: DXVK: v2.3
info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x65dc3ff0
info: Built-in extension providers:
info: Win32 WSI
info: OpenVR
info: OpenXR
info: OpenVR: could not open registry key, status 2
info: OpenVR: Failed to locate module
info: Enabled instance extensions:
info: VK_KHR_get_surface_capabilities2
info: VK_KHR_surface
info: VK_KHR_win32_surface
info: D3D9: VK_FORMAT_D16_UNORM_S8_UINT → VK_FORMAT_D24_UNORM_S8_UINT
info: NVIDIA GeForce GTX 1050 Ti:
info: Driver : NVIDIA 535.146.2
info: Memory Heap[0]:
info: Size: 4096 MiB
info: Flags: 0x1
info: Memory Type[7]: Property Flags = 0x1
info: Memory Heap[1]:
info: Size: 11881 MiB
info: Flags: 0x0
info: Memory Type[0]: Property Flags = 0x0
info: Memory Type[1]: Property Flags = 0x0
info: Memory Type[2]: Property Flags = 0x0
info: Memory Type[3]: Property Flags = 0x0
info: Memory Type[4]: Property Flags = 0x0
info: Memory Type[5]: Property Flags = 0x0
info: Memory Type[6]: Property Flags = 0x0
info: Memory Type[8]: Property Flags = 0x6
info: Memory Type[9]: Property Flags = 0xe
info: Memory Heap[2]:
info: Size: 246 MiB
info: Flags: 0x1
info: Memory Type[10]: Property Flags = 0x7
info: Process set as DPI aware
info: Game: launcher.exe
info: DXVK: v2.3
info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x65dc3ff0
info: Built-in extension providers:
info: Win32 WSI
info: OpenVR
info: OpenXR
info: OpenVR: could not open registry key, status 2
info: OpenVR: Failed to locate module
info: Enabled instance extensions:
info: VK_KHR_get_surface_capabilities2
info: VK_KHR_surface
info: VK_KHR_win32_surface
info: NVIDIA GeForce GTX 1050 Ti:
info: Driver : NVIDIA 535.146.2
info: Memory Heap[0]:
info: Size: 4096 MiB
info: Flags: 0x1
info: Memory Type[7]: Property Flags = 0x1
info: Memory Heap[1]:
info: Size: 11881 MiB
info: Flags: 0x0
info: Memory Type[0]: Property Flags = 0x0
info: Memory Type[1]: Property Flags = 0x0
info: Memory Type[2]: Property Flags = 0x0
info: Memory Type[3]: Property Flags = 0x0
info: Memory Type[4]: Property Flags = 0x0
info: Memory Type[5]: Property Flags = 0x0
info: Memory Type[6]: Property Flags = 0x0
info: Memory Type[8]: Property Flags = 0x6
info: Memory Type[9]: Property Flags = 0xe
info: Memory Heap[2]:
info: Size: 246 MiB
info: Flags: 0x1
info: Memory Type[10]: Property Flags = 0x7
info: DXGI: Hiding actual GPU, reporting vendor ID 0x1002, device ID 73df
info: Game: launcher.exe
info: DXVK: v2.3
info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x65dc3ff0
info: Built-in extension providers:
info: Win32 WSI
info: OpenVR
info: OpenXR
info: OpenVR: could not open registry key, status 2
info: OpenVR: Failed to locate module
info: Enabled instance extensions:
info: VK_KHR_get_surface_capabilities2
info: VK_KHR_surface
info: VK_KHR_win32_surface
info: D3D9: VK_FORMAT_D16_UNORM_S8_UINT → VK_FORMAT_D24_UNORM_S8_UINT
info: NVIDIA GeForce GTX 1050 Ti:
info: Driver : NVIDIA 535.146.2
info: Memory Heap[0]:
info: Size: 4096 MiB
info: Flags: 0x1
info: Memory Type[7]: Property Flags = 0x1
info: Memory Heap[1]:
info: Size: 11881 MiB
info: Flags: 0x0
info: Memory Type[0]: Property Flags = 0x0
info: Memory Type[1]: Property Flags = 0x0
info: Memory Type[2]: Property Flags = 0x0
info: Memory Type[3]: Property Flags = 0x0
info: Memory Type[4]: Property Flags = 0x0
info: Memory Type[5]: Property Flags = 0x0
info: Memory Type[6]: Property Flags = 0x0
info: Memory Type[8]: Property Flags = 0x6
info: Memory Type[9]: Property Flags = 0xe
info: Memory Heap[2]:
info: Size: 246 MiB
info: Flags: 0x1
info: Memory Type[10]: Property Flags = 0x7
info: Process set as DPI aware
01dc:err:ole:get_stub_manager_from_ipid not found for ipid {00000001-0000-00dc-89ab-f6943f1ae3ce}
0130:err:ole:get_stub_manager_from_ipid not found for ipid {00000001-0000-00dc-89ab-f6943f1ae3ce}
0130:err:ole:get_stub_manager_from_ipid not found for ipid {00000001-0000-00dc-89ab-f6943f1ae3ce}
0140:err:ole:get_stub_manager_from_ipid not found for ipid {0000000c-0000-0120-a5aa-a26b5239558a}
01dc:err:ole:get_stub_manager_from_ipid not found for ipid {00000003-0000-00dc-bc02-9b342631dec7}
0130:err:ole:get_stub_manager_from_ipid not found for ipid {00000003-0000-00dc-bc02-9b342631dec7}
0130:err:ole:get_stub_manager_from_ipid not found for ipid {00000003-0000-00dc-bc02-9b342631dec7}
0130:err:ole:get_stub_manager_from_ipid not found for ipid {00000003-0000-00dc-bc02-9b342631dec7}
0130:err:ole:get_stub_manager_from_ipid not found for ipid {00000003-0000-00dc-bc02-9b342631dec7}
0130:err:ole:get_stub_manager_from_ipid not found for ipid {00000003-0000-00dc-bc02-9b342631dec7}
0130:err:ole:get_stub_manager_from_ipid not found for ipid {00000003-0000-00dc-bc02-9b342631dec7}
01dc:err:ole:get_stub_manager_from_ipid not found for ipid {00000004-0000-00dc-830c-386a99922c2c}
0130:err:ole:get_stub_manager_from_ipid not found for ipid {00000004-0000-00dc-830c-386a99922c2c}
0130:err:ole:get_stub_manager_from_ipid not found for ipid {00000004-0000-00dc-830c-386a99922c2c}
0130:err:ole:get_stub_manager_from_ipid not found for ipid {00000004-0000-00dc-830c-386a99922c2c}
0130:err:ole:get_stub_manager_from_ipid not found for ipid {00000004-0000-00dc-830c-386a99922c2c}
0130:err:ole:get_stub_manager_from_ipid not found for ipid {00000004-0000-00dc-830c-386a99922c2c}
0130:err:ole:get_stub_manager_from_ipid not found for ipid {00000004-0000-00dc-830c-386a99922c2c}
info: Game: GenshinImpact.exe
info: DXVK: v2.3
info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x65dc3ff0
info: Built-in extension providers:
info: Win32 WSI
info: OpenVR
info: OpenXR
info: OpenVR: could not open registry key, status 2
info: OpenVR: Failed to locate module
info: Enabled instance extensions:
info: VK_KHR_get_surface_capabilities2
info: VK_KHR_surface
info: VK_KHR_win32_surface
info: NVIDIA GeForce GTX 1050 Ti:
info: Driver : NVIDIA 535.146.2
info: Memory Heap[0]:
info: Size: 4096 MiB
info: Flags: 0x1
info: Memory Type[7]: Property Flags = 0x1
info: Memory Heap[1]:
info: Size: 11881 MiB
info: Flags: 0x0
info: Memory Type[0]: Property Flags = 0x0
info: Memory Type[1]: Property Flags = 0x0
info: Memory Type[2]: Property Flags = 0x0
info: Memory Type[3]: Property Flags = 0x0
info: Memory Type[4]: Property Flags = 0x0
info: Memory Type[5]: Property Flags = 0x0
info: Memory Type[6]: Property Flags = 0x0
info: Memory Type[8]: Property Flags = 0x6
info: Memory Type[9]: Property Flags = 0xe
info: Memory Heap[2]:
info: Size: 246 MiB
info: Flags: 0x1
info: Memory Type[10]: Property Flags = 0x7
info: DXGI: Hiding actual GPU, reporting vendor ID 0x1002, device ID 73df
info: D3D11InternalCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_12_1
info: D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_1
info: Device properties:
info: Device : NVIDIA GeForce GTX 1050 Ti
info: Driver : NVIDIA 535.146.2
info: Enabled device extensions:
info: VK_EXT_attachment_feedback_loop_layout
info: VK_EXT_conservative_rasterization
info: VK_EXT_custom_border_color
info: VK_EXT_depth_clip_enable
info: VK_EXT_extended_dynamic_state3
info: VK_EXT_fragment_shader_interlock
info: VK_EXT_graphics_pipeline_library
info: VK_EXT_non_seamless_cube_map
info: VK_EXT_robustness2
info: VK_EXT_shader_module_identifier
info: VK_EXT_transform_feedback
info: VK_EXT_vertex_attribute_divisor
info: VK_KHR_external_memory_win32
info: VK_KHR_external_semaphore_win32
info: VK_KHR_pipeline_library
info: VK_KHR_present_id
info: VK_KHR_present_wait
info: VK_KHR_swapchain
info: VK_KHR_win32_keyed_mutex
info: Device features:
info: robustBufferAccess : 1
info: fullDrawIndexUint32 : 1
info: imageCubeArray : 1
info: independentBlend : 1
info: geometryShader : 1
info: tessellationShader : 1
info: sampleRateShading : 1
info: dualSrcBlend : 1
info: logicOp : 1
info: multiDrawIndirect : 1
info: drawIndirectFirstInstance : 1
info: depthClamp : 1
info: depthBiasClamp : 1
info: fillModeNonSolid : 1
info: depthBounds : 1
info: wideLines : 1
info: multiViewport : 1
info: samplerAnisotropy : 1
info: textureCompressionBC : 1
info: occlusionQueryPrecise : 1
info: pipelineStatisticsQuery : 1
info: vertexPipelineStoresAndAtomics : 1
info: fragmentStoresAndAtomics : 1
info: shaderImageGatherExtended : 1
info: shaderClipDistance : 1
info: shaderCullDistance : 1
info: shaderFloat64 : 1
info: shaderInt64 : 1
info: variableMultisampleRate : 1
info: shaderResourceResidency : 1
info: shaderResourceMinLod : 1
info: sparseBinding : 1
info: sparseResidencyBuffer : 1
info: sparseResidencyImage2D : 1
info: sparseResidencyImage3D : 1
info: sparseResidency2Samples : 1
info: sparseResidency4Samples : 1
info: sparseResidency8Samples : 1
info: sparseResidency16Samples : 1
info: sparseResidencyAliased : 1
info: Vulkan 1.1
info: shaderDrawParameters : 1
info: Vulkan 1.2
info: samplerMirrorClampToEdge : 1
info: drawIndirectCount : 1
info: samplerFilterMinmax : 1
info: hostQueryReset : 1
info: timelineSemaphore : 1
info: bufferDeviceAddress : 0
info: shaderOutputViewportIndex : 1
info: shaderOutputLayer : 1
info: vulkanMemoryModel : 1
info: Vulkan 1.3
info: robustImageAccess : 0
info: pipelineCreationCacheControl : 1
info: shaderDemoteToHelperInvocation : 1
info: shaderZeroInitializeWorkgroupMemory : 0
info: synchronization2 : 1
info: dynamicRendering : 1
info: VK_AMD_shader_fragment_mask
info: extension supported : 0
info: VK_EXT_attachment_feedback_loop_layout
info: attachmentFeedbackLoopLayout : 0
info: VK_EXT_conservative_rasterization
info: extension supported : 1
info: VK_EXT_custom_border_color
info: customBorderColors : 1
info: customBorderColorWithoutFormat : 1
info: VK_EXT_depth_clip_enable
info: depthClipEnable : 1
info: VK_EXT_depth_bias_control
info: depthBiasControl : 0
info: leastRepresentableValueForceUnormRepresentation : 0
info: floatRepresentation : 0
info: depthBiasExact : 0
info: VK_EXT_extended_dynamic_state3
info: extDynamicState3AlphaToCoverageEnable : 1
info: extDynamicState3DepthClipEnable : 1
info: extDynamicState3RasterizationSamples : 1
info: extDynamicState3SampleMask : 1
info: extDynamicState3LineRasterizationMode : 1
info: VK_EXT_fragment_shader_interlock
info: fragmentShaderSampleInterlock : 1
info: fragmentShaderPixelInterlock : 1
info: VK_EXT_full_screen_exclusive
info: extension supported : 0
info: VK_EXT_graphics_pipeline_library
info: graphicsPipelineLibrary : 1
info: VK_EXT_line_rasterization
info: rectangularLines : 1
info: smoothLines : 1
info: VK_EXT_memory_budget
info: extension supported : 1
info: VK_EXT_memory_priority
info: memoryPriority : 0
info: VK_EXT_non_seamless_cube_map
info: nonSeamlessCubeMap : 0
info: VK_EXT_robustness2
info: robustBufferAccess2 : 1
info: robustImageAccess2 : 1
info: nullDescriptor : 1
info: VK_EXT_shader_module_identifier
info: shaderModuleIdentifier : 1
info: VK_EXT_shader_stencil_export
info: extension supported : 0
info: VK_EXT_swapchain_colorspace
info: extension supported : 0
info: VK_EXT_swapchain_maintenance1
info: swapchainMaintenance1 : 0
info: VK_EXT_hdr_metadata
info: extension supported : 0
info: VK_EXT_transform_feedback
info: transformFeedback : 1
info: geometryStreams : 1
info: VK_EXT_vertex_attribute_divisor
info: vertexAttributeInstanceRateDivisor : 1
info: vertexAttributeInstanceRateZeroDivisor : 1
info: VK_KHR_external_memory_win32
info: extension supported : 1
info: VK_KHR_external_semaphore_win32
info: extension supported : 1
info: VK_KHR_maintenance5
info: maintenance5 : 0
info: VK_KHR_present_id
info: presentId : 1
info: VK_KHR_present_wait
info: presentWait : 1
info: VK_NVX_binary_import
info: extension supported : 0
info: VK_NVX_image_view_handle
info: extension supported : 0
info: VK_KHR_win32_keyed_mutex
info: extension supported : 1
info: Queue families:
info: Graphics : 0
info: Transfer : 1
info: Sparse : 0
info: Memory type mask for sparse resources: 0x80
warn: DXVK: No state cache file found
info: DXVK: Graphics pipeline libraries supported
info: DXGI: Hiding actual GPU, reporting vendor ID 0x1002, device ID 73df
info: NVIDIA GeForce GTX 1050 Ti:
info: Driver : NVIDIA 535.146.2
info: Memory Heap[0]:
info: Size: 4096 MiB
info: Flags: 0x1
info: Memory Type[7]: Property Flags = 0x1
info: Memory Heap[1]:
info: Size: 11881 MiB
info: Flags: 0x0
info: Memory Type[0]: Property Flags = 0x0
info: Memory Type[1]: Property Flags = 0x0
info: Memory Type[2]: Property Flags = 0x0
info: Memory Type[3]: Property Flags = 0x0
info: Memory Type[4]: Property Flags = 0x0
info: Memory Type[5]: Property Flags = 0x0
info: Memory Type[6]: Property Flags = 0x0
info: Memory Type[8]: Property Flags = 0x6
info: Memory Type[9]: Property Flags = 0xe
info: Memory Heap[2]:
info: Size: 246 MiB
info: Flags: 0x1
info: Memory Type[10]: Property Flags = 0x7
info: DXGI: Hiding actual GPU, reporting vendor ID 0x1002, device ID 73df
info: NVIDIA GeForce GTX 1050 Ti:
info: Driver : NVIDIA 535.146.2
info: Memory Heap[0]:
info: Size: 4096 MiB
info: Flags: 0x1
info: Memory Type[7]: Property Flags = 0x1
info: Memory Heap[1]:
info: Size: 11881 MiB
info: Flags: 0x0
info: Memory Type[0]: Property Flags = 0x0
info: Memory Type[1]: Property Flags = 0x0
info: Memory Type[2]: Property Flags = 0x0
info: Memory Type[3]: Property Flags = 0x0
info: Memory Type[4]: Property Flags = 0x0
info: Memory Type[5]: Property Flags = 0x0
info: Memory Type[6]: Property Flags = 0x0
info: Memory Type[8]: Property Flags = 0x6
info: Memory Type[9]: Property Flags = 0xe
info: Memory Heap[2]:
info: Size: 246 MiB
info: Flags: 0x1
info: Memory Type[10]: Property Flags = 0x7
info: DXGI: Hiding actual GPU, reporting vendor ID 0x1002, device ID 73df
info: NVIDIA GeForce GTX 1050 Ti:
info: Driver : NVIDIA 535.146.2
info: Memory Heap[0]:
info: Size: 4096 MiB
info: Flags: 0x1
info: Memory Type[7]: Property Flags = 0x1
info: Memory Heap[1]:
info: Size: 11881 MiB
info: Flags: 0x0
info: Memory Type[0]: Property Flags = 0x0
info: Memory Type[1]: Property Flags = 0x0
info: Memory Type[2]: Property Flags = 0x0
info: Memory Type[3]: Property Flags = 0x0
info: Memory Type[4]: Property Flags = 0x0
info: Memory Type[5]: Property Flags = 0x0
info: Memory Type[6]: Property Flags = 0x0
info: Memory Type[8]: Property Flags = 0x6
info: Memory Type[9]: Property Flags = 0xe
info: Memory Heap[2]:
info: Size: 246 MiB
info: Flags: 0x1
info: Memory Type[10]: Property Flags = 0x7
0420:err:service:validate_context_handle Access denied - handle created with access 34, needed 10000
045c:err:module:import_dll Library WDFLDR.SYS (which is needed by L"C:\windows\system32\HoYoKProtect.sys") not found
045c:err:ntoskrnl:ZwLoadDriver failed to create driver L"\Registry\Machine\System\CurrentControlSet\Services\HoYoProtect": c0000142
info: DXVK: Using 8 compiler threads
info: NVIDIA GeForce GTX 1050 Ti:
info: Driver : NVIDIA 535.146.2
info: Memory Heap[0]:
info: Size: 4096 MiB
info: Flags: 0x1
info: Memory Type[7]: Property Flags = 0x1
info: Memory Heap[1]:
info: Size: 11881 MiB
info: Flags: 0x0
info: Memory Type[0]: Property Flags = 0x0
info: Memory Type[1]: Property Flags = 0x0
info: Memory Type[2]: Property Flags = 0x0
info: Memory Type[3]: Property Flags = 0x0
info: Memory Type[4]: Property Flags = 0x0
info: Memory Type[5]: Property Flags = 0x0
info: Memory Type[6]: Property Flags = 0x0
info: Memory Type[8]: Property Flags = 0x6
info: Memory Type[9]: Property Flags = 0xe
info: Memory Heap[2]:
info: Size: 246 MiB
info: Flags: 0x1
info: Memory Type[10]: Property Flags = 0x7
info: DXGI: Hiding actual GPU, reporting vendor ID 0x1002, device ID 73df
info: NVIDIA GeForce GTX 1050 Ti:
info: Driver : NVIDIA 535.146.2
info: Memory Heap[0]:
info: Size: 4096 MiB
info: Flags: 0x1
info: Memory Type[7]: Property Flags = 0x1
info: Memory Heap[1]:
info: Size: 11881 MiB
info: Flags: 0x0
info: Memory Type[0]: Property Flags = 0x0
info: Memory Type[1]: Property Flags = 0x0
info: Memory Type[2]: Property Flags = 0x0
info: Memory Type[3]: Property Flags = 0x0
info: Memory Type[4]: Property Flags = 0x0
info: Memory Type[5]: Property Flags = 0x0
info: Memory Type[6]: Property Flags = 0x0
info: Memory Type[8]: Property Flags = 0x6
info: Memory Type[9]: Property Flags = 0xe
info: Memory Heap[2]:
info: Size: 246 MiB
info: Flags: 0x1
info: Memory Type[10]: Property Flags = 0x7
info: DXGI: Hiding actual GPU, reporting vendor ID 0x1002, device ID 73df
info: NVIDIA GeForce GTX 1050 Ti:
info: Driver : NVIDIA 535.146.2
info: Memory Heap[0]:
info: Size: 4096 MiB
info: Flags: 0x1
info: Memory Type[7]: Property Flags = 0x1
info: Memory Heap[1]:
info: Size: 11881 MiB
info: Flags: 0x0
info: Memory Type[0]: Property Flags = 0x0
info: Memory Type[1]: Property Flags = 0x0
info: Memory Type[2]: Property Flags = 0x0
info: Memory Type[3]: Property Flags = 0x0
info: Memory Type[4]: Property Flags = 0x0
info: Memory Type[5]: Property Flags = 0x0
info: Memory Type[6]: Property Flags = 0x0
info: Memory Type[8]: Property Flags = 0x6
info: Memory Type[9]: Property Flags = 0xe
info: Memory Heap[2]:
info: Size: 246 MiB
info: Flags: 0x1
info: Memory Type[10]: Property Flags = 0x7
err: D3D11SwapChain: Failed to recreate swap chain: -13
err: DXGI: CreateSwapChainForHwnd: Failed to create swap chain, hr -2147467259
err: D3D11SwapChain: Failed to recreate swap chain: -13
err: DXGI: CreateSwapChainForHwnd: Failed to create swap chain, hr -2147467259
err: D3D11SwapChain: Failed to recreate swap chain: -13
err: DXGI: CreateSwapChainForHwnd: Failed to create swap chain, hr -2147467259
err: D3D11SwapChain: Failed to recreate swap chain: -13
err: DXGI: CreateSwapChainForHwnd: Failed to create swap chain, hr -2147467259
01dc:err:ole:get_stub_manager_from_ipid not found for ipid {00000005-0000-00dc-9cac-e93a936e0012}
021c:err:ole:get_stub_manager_from_ipid not found for ipid {0000000c-0000-0120-a5aa-a26b5239558a}
0220:err:ole:get_stub_manager_from_ipid not found for ipid {00000006-0000-00dc-891d-516aacfdf167}
0130:err:ole:get_stub_manager_from_ipid not found for ipid {00000005-0000-00dc-9cac-e93a936e0012}
0220:err:ole:get_stub_manager_from_ipid not found for ipid {00000006-0000-00dc-891d-516aacfdf167}
0220:err:ole:get_stub_manager_from_ipid not found for ipid {00000006-0000-00dc-891d-516aacfdf167}
0130:err:ole:get_stub_manager_from_ipid not found for ipid {00000005-0000-00dc-9cac-e93a936e0012}
0130:err:ole:get_stub_manager_from_ipid not found for ipid {00000005-0000-00dc-9cac-e93a936e0012}
0130:err:ole:get_stub_manager_from_ipid not found for ipid {00000005-0000-00dc-9cac-e93a936e0012}
0220:err:ole:get_stub_manager_from_ipid not found for ipid {00000006-0000-00dc-891d-516aacfdf167}
0130:err:ole:get_stub_manager_from_ipid not found for ipid {00000005-0000-00dc-9cac-e93a936e0012}
0220:err:ole:get_stub_manager_from_ipid not found for ipid {00000006-0000-00dc-891d-516aacfdf167}
0130:err:ole:get_stub_manager_from_ipid not found for ipid {00000005-0000-00dc-9cac-e93a936e0012}
0220:err:ole:get_stub_manager_from_ipid not found for ipid {00000006-0000-00dc-891d-516aacfdf167}
0220:err:ole:get_stub_manager_from_ipid not found for ipid {00000006-0000-00dc-891d-516aacfdf167}
0220:err:ole:get_stub_manager_from_ipid not found for ipid {00000006-0000-00dc-891d-516aacfdf167}
021c:err:ole:get_stub_manager_from_ipid not found for ipid {0000000c-0000-0120-a5aa-a26b5239558a}
0220:err:ole:get_stub_manager_from_ipid not found for ipid {00000007-0000-00dc-b132-1f823ae42110}
0220:err:ole:get_stub_manager_from_ipid not found for ipid {00000007-0000-00dc-b132-1f823ae42110}
0220:err:ole:get_stub_manager_from_ipid not found for ipid {00000007-0000-00dc-b132-1f823ae42110}
0220:err:ole:get_stub_manager_from_ipid not found for ipid {00000007-0000-00dc-b132-1f823ae42110}
0220:err:ole:get_stub_manager_from_ipid not found for ipid {00000007-0000-00dc-b132-1f823ae42110}
0220:err:ole:get_stub_manager_from_ipid not found for ipid {00000007-0000-00dc-b132-1f823ae42110}
0220:err:ole:get_stub_manager_from_ipid not found for ipid {00000007-0000-00dc-b132-1f823ae42110}
0220:err:ole:get_stub_manager_from_ipid not found for ipid {00000007-0000-00dc-b132-1f823ae42110}
0060:err:mountmgr:registry_flush_thread Failed flushing registry.
vicky@nobara-pc:/var/lib/flatpak/exports/bin$ 0060:err:mountmgr:registry_flush_thread Failed flushing registry.
0060:err:mountmgr:registry_flush_thread Failed flushing registry.
0060:err:mountmgr:registry_flush_thread Failed flushing registry.
^C
vicky@nobara-pc:/var/lib/flatpak/exports/bin$ 0060:err:mountmgr:registry_flush_thread Failed flushing registry.
03b8:err:ole:CoUninitialize Mismatched CoUninitialize

Any help would be appreciated